Category Archives: design
The very funny folks at xkcd have put everything you need to know about user experience in to one diagram. After hours of investigation this is referred to in the business world as a 2×2.
Photo credit: »¦×мємє»¦×
We been doing “strategic workshops” for as long as I can remember and I don’t think anyone has ever really been comfortable with the name. Sometimes it means defining a statement of work, other times it means enduring or giving a presentation, other times it means there’s gonna be free lunch, but mostly it’s about requirements gathering. Not so heavy on the strategy or the workshop. So how do we do that? How do we create an atmosphere where we talk about the strategy of a project exclusively?